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We are a media and design entity based in Los Angeles ︎
This space is meant to share an overview of select projects we’ve developed, along with some of the guiding ethos behind our work



This page is a companion to our new REEL __ ︎



 





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Capabilities


  • ︎Projection & Live Visuals — Tour visuals, VJ sets, projection-mapped environments.


  • ︎CG & Motion — Concept development, look-dev, shortform animations.


  • ︎3D Art Direction — Product mockups, material studies, cinematic style frames.


  • ︎Concept Design — Visual systems for music/fashion, world-building, key art.


  • ︎Consulting — Art direction, creative guidance, treatments and pitch decks.


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SELECT PROJECTS





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we created 3D renders and projection mapped visuals for the BLACK PINK tour visuals with LONDON ALLEY


The show was broken up into four separate acts, with the two-hour performance following a loosely sketched narrative arc. Act one was placed in a vibrant, forested, fairylike garden setting, which then shifted from enchanting colours to a black-and-white aesthetic for the second section. The third act showcased the individual members of the band and their solo tracks, before bringing them all back together for the finale.








  • we created visuals and graphics for CONVERSE CONS short film starring LOUIE LOPEZ

The Work

Monster Children came up with an idea to use projection mapping and light sources to transform the skatepark without any additional build requirements. This idea allowed us to shoot the content piece in one day, while also giving us the flexibility to recreate the unique visuals and atmosphere onsite at our launch party hosted at MC’s event space, 1700 Naud.

Results

The campaign was highly successful, delivering impressive results in terms of engagement, reach, and sales. The social media content generated significant engagement and shares, and the influencer marketing partnerships helped expand Vans' reach to new audiences.






︎︎PRETTY MUCH STARS MUSIC VIDEO

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We developed the VFX for PRETTYMUCH’s music video, building a colorful, futuristic world that matched the group’s energy. The project combined fully realized 3D environments with layered visual effects, including overlays of hand scanners, glowing interface elements, and a fiery ring effect that framed the performance.

Our creative direction leaned into a playful sci-fi aesthetic—bright, surreal, and energetic—while keeping it accessible and fun. I worked closely with the director and editor throughout the process to align the pacing and tone of every shot, ensuring the visuals supported the story and music. In addition, we produced 3D scans of the band members, which became the basis for a stylized running sequence that added both movement and surreal dimension to the narrative.

This blend of technical 3D work and conceptual design created a video that felt cinematic, high-tech, and visually distinctive for the group.




︎︎ OFFSET CODE


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  • created visuals using  a live camera feed for this OFFSET music video, as well as simple light passes
.  We built some custom screens for some solid rear projection 




︎︎LIL NAS X TOUR VISUALS

WE worked LIL NAS X CLIP HERE



For the Old Town Road / Montero tour visuals at Immanent Studios, the creative direction was to expand the iconic cityscape from Lil Nas X’s album cover into a living world. Using Unreal Engine 5, I built the city environment and transformed it into a neon cyberpunk rodeo, alive with flying cars and mechanical horses. I also modeled a custom sports stadium that became the climactic final shot, with the camera soaring through the city before arriving inside the stadium.